An irresistible light advances and opens, a seed-ball flashes, and you are abducted. You’re walking in a pine forest late at night. You can take notes if you want the same experience of Myst and Riven, but you can also take pictures with the space bar. You'll never have an inventory, so while you can examine some objects, you can't keep them. This will let you know what type of password to look for when you are examining papers, books, and notes. For password locked doors, try entering a random password. Remember where they are and what type of lock they have. Push on doors, try levers, push buttons, take note of strange stuff, and try to figure out why things appear the way they do.įind all the locked doors. The more you know about the environment and the more you can surmise through the things that you know, the better you will be at understanding and figuring out the puzzles.Ĭuriously check everything out. Throughout the game, try to get everywhere that is available.
Obduction hints how to#
whether to turn a lever left or right, or how to get back to somewhere you’ve already been).Įxplore as much as possible. You'll be able to figure out how most of the levers and buttons work so this guide doesn't give minute details on how to do it (e.g. You can probably pick and choose sections, but if you are looking for clues, you might want to read the prior sections too, since they might point out things you'll need to know for your current problem. The main purpose of the walkthrough is to attempt providing information in this format:ī.